﻿using Stardust.Common.Enum;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Stardust.Common.Model
{
    public class NodeEventModel
    {
        /// <summary>
        /// version
        /// </summary>
        public long Id { get; set; }
        public long ServerNodeId { get; set; }

        
        public ServerNodeModel ServerNode { get; set; }

        public NodeEventType EventType { get; set; }

        public DateTime TriggerTime { get; set; }
    }
}
